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Curious Trove
Curious Trove · indie game dev tools

Tools for game devs, made by indies.

Friendly, focused tools for making games in Unity, and soon Godot. Buy once, read the docs for free, and ask questions to the person who wrote the code.

What we're making

What's in the trove.

OctoShaper

Available for Unity

Node-based procedural generation for Unity. Wire up a few nodes, drag a slider, and watch towers, forests and castle walls rebuild right in your scene.

  • 200+ nodes for scattering, splines, meshes and more
  • The same graph in the editor and in your game
  • One-time purchase on the Unity Asset Store

OctoShaper for Godot

In development

The same node graphs, made for Godot. Planned for 2027, with progress posted on the devlog.

Follow the Godot edition

Graph Tool

Research & development

A graph UI toolkit for Unity's UI Toolkit that works in the editor and at runtime. It's still taking shape, so for now it has a status page.

View status page
How we work

What you can count on.

  • Pay once, keep it

    Buy it once and it's yours. No subscription.

  • Docs that answer questions

    Public guides, video tutorials and a full node catalog, free to read before you buy.

  • Follow the progress

    Devlog posts and videos explain how features work and what's coming next. Suggestions are always welcome.

Latest from the devlog

Fresh from the workshop.

Deep dives into how things work, release notes, and the occasional detour.

All posts
Community

Come say hi.

Every message is read by the developer. Show what you built, ask a question, or say what's missing.